Blue Shade is an outsoursing studio creating artwork for clients who want to collaborate in the creative process of creating awesome games.
Blue Shade provides visual themes, concept art, UI, animation, production art and promo materials.
We have been involved in various productions and provided art work for games like:
Big Bad Wolf, Treasure Island, Three Musketeers, Dr Fortuno, WIldcraft, Desert Gem, Hanzo's Dojo, Penguin City, Mermaids Galore, Valley of the Gods, Lilith's Inferno, Baron Samedi, Dark Vortex, Gem Rocks, Sunny Shores, Nirvana, Golden Fish Tank, Monkey God and many more.
Check out our latest artwork
The aim of Blue Shade is to produce the unique and attrative artwork that every good game deserves.
Quality artwork is a key component to attracting and keeping players engaged in any game. We work from start to finish to create the look and feel suitable for each game.
The early concepts are very important to establish a visual theme. Together with the client you build the basis for the project with initial sketches and ideas.
Characters are often what initially draws players to games. At a glace, people tend to focus on faces and eyes of characters. A lot of effort is put into developing likable characters that quite often bring the game to life. Blue Shade focuses on timing and animation to enhance player experience.
A player experience oriented UI and pleasant backgrounds are key components to creating successful games on any device.
Looking for a freelancers. If you want to work with Blue Shade, please send your portfolio.
Blue Shade is always looking for talented people to work with. We would be so happy if you would send an email and introduce yourself.
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